Warenkorb anzeigen „Panzer“ wurde deinem Warenkorb hinzugefügt.
Early US Armor
inkl. 10 % MwSt. zzgl. Versandkosten
Armored Cars 1915–40
Kategorien: militärische Fahrzeuge, Osprey Publishing, Panzerwaffe, Fahrzeuge, Artillerie Schlagwörter: Militärfahrzeug, USA
ZALOGA Steven J.: Early US Armor. Armored Cars 1915–40
New Vanguard 254
Englisch, 48 Seiten, zahlreiche Abbildungen, Register, broschürt
The first American armoured cars began to emerge around the turn of the century, seeing their first military use in 1916 during the Punitive Expedition against Pancho Villa. When the United States entered World War I, the American Expeditionary Forces used some armoured cars in France, and American armoured cars were used by the French Army.
The inter-war years saw considerable innovation and experimentation in armoured car design. Of the 1930s scout car designs, the M3A1 scout car was good enough to be produced in very large numbers in World War II, and was widely exported to many other armies via Lend-Lease. It also served as the basis for the late M2 and M3 armoured half-tracks.
In this study, using detailed full colour plates and rigorous analysis, US armour expert Steven J. Zaloga chronicles the development of the US armoured car in the years leading up to World War II.
– The first armoured cars
– World War I armored cars and the Pancho Villa expedition
– The 1920s
– 1930s Developments
– Further Reading
Steven J. Zaloga received his BA in History from Union College and his MA from Columbia University. He has worked as an analyst in the aerospace industry for over three decades, covering missile systems and the international arms trade, and has served with the Institute for Defense Analyses, a federal think tank. He is the author of numerous books on military technology and military history, with an accent on the US Army in World War II as well as Russia and the former Soviet Union.Felipe Rodríguez Náñez (aka Felipe Rodna) was born in 1976, and he lives with his wife and two sons in Salamanca, Spain, where he works as an architect and computer graphics artist. He combines his experience in CG art and his passion for modelling in his illustrations, where he looks for a good balance between technical detail and craft.